![]() ![]() ![]() What's the basic theory behind what's happening in topaz detail? Some other trick is being used that I just can't achieve. Also the highly illustrative style just never ends up with high detail in my experience even with an extra highpass layer. Most of them end up pushing the colors of an image too much so that the saturation values are off, so that too much crushed black ends up in the final result, especially for flesh tones, it just does not look correct. I've tried I think every program which is a simple search to do this effect they just dont end up with very high quality results. What other programs are out there like topaz that modulate and control detail to the extent you can push images to make them look like cgi characters, or what base techniques in photoshop can be used as Rossi seems to be using? None of what is shown results really to the point of what the star lord image is. Using topaz detail alone will not cut it in my experience. Please show me a tutorial then on the settings you used to push that example, and what it looks like at 100%. Topaz detail works, but not very effectively, the noise it generates is rather high. The original photos that were taken look nothing like them. This is a detail sharpening effect that I'm after. This page shows what I'm after, also the "rossi effect" I thought i had given the link before but all that shows is the end image. I'm sure I've seen tutorials on something like this one in particular before, but can't remember the steps exactly. He doesn't seem to push the effect very much, and his other free tutorials don't give me the confidence that he's not going to just tell me to play around with unsharp mask or a high pass layer or something, so not going to drop $30 to find out.Īnyone know any free tutorials or a step by step that could help me with these effects? I'm not interested so much in the compositing aspect mind you of this, I'm looking for something I can apply to photos I'm happy with and just want the effect.Īlso this is one of the references I was looking at. It makes people and objects in photos look like they're out of a 3d game, and illustrative as seen here: The other main one I'm interested in is the cgi look. Also preferably that keeps and controls a lot of detail, and doesn't add a lot of noise such as the arun vids youtube or psdbox methods which completely tweak pixels running them through colorefex or other filters like them, and never mention any way to control the noise in the images. One is the sculpted cartoony look, but one that doesn't introduce or corrects for a lot of the blacks that tend to end up in a photo by dodging and burning. I'm looking for a way to do a particular look, or a combine a couple actually.
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